Greeny is an authorial project that aimed on exploring creative directing and character development, with a clear goal to push the boundaries of my artistic skillset.
It was an opportunity to dive into every aspect of the production process, from conceptualizing the character's design to putting the finishing touches in post-production. Undertaking this project was a significant achievement in my personal journey as an artist, providing me with valuable experience and insights into the creative process.
Role: Generalist
Programs : Adobe Photoshop, Adobe After effects, Maya, Renderman, DPAutorigSystem, Substance painter
Making off